[UPD] Healthy
Almost as promised
The player will now find themselves damageable, they can die. Dying or quitting will display an end-of-run stats screen; please excuse the mess. The stats screen is mostly complete code-side for the equipped spells. Character stats will not be accurate. As for the map - I removed the ugly square that was previously "the map". There has been some code and a tiny texture atlas added which will be used for future iterations, but sadly a full map was not in the cards this time. The physical spell starter has been disabled for now, as they do not have a character model and I thought that would be confusing.
Bugs obliterated: 2
- Cannot quit the game after quitting a run
- The player is immortal
Up Next
The end-of-run stats screen is displaying inaccurate numbers for the character's stats. Fixing that will help me implement a planned feature down the road. I will be finishing up the Water character and spell animations, and perhaps start on a new character as well. Art is my weakest skill right now though, a new character might take some time.
- End-Of-Run Stats -> Character Stats
- Water mage animations
- Water spell animations
- ???
Files
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Hatecaster
Bullet Hell with Spells
More posts
- [UPD] UI PassAug 28, 2024
- [INFO] Themes and UIJul 30, 2024
- [UPD] Spells, WaterJul 15, 2024
- [UPD] Carried AwayJul 01, 2024
- [UPD] Quitting, PausingJan 11, 2024
- [UPD] Bugfix: Spell Selection, UpgradesJan 04, 2024
- [GD] Bugs and UnbugsDec 26, 2023
- [UPD]Water Mage is in, but..Dec 21, 2023
- [INFO] Character Models, WaterDec 16, 2023
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